In this final step, we will enhance our phonecat web application by attaching CSS and JavaScript animations on top of the template code we created before.
ngAnimate
module to enable animations throughout the application.ng
directives to automatically trigger hooks for animations to tap into.ngRepeat
or adding and removing classes on
ngClass
).The animation functionality is provided by Angular in the ngAnimate
module, which is distributed
separately from the core Angular framework. In addition we will use jQuery
in this project to do
extra JavaScript animations.
We are using Bower to install client side dependencies. This step updates the
bower.json
configuration file to include the new dependency:
{
"name": "angular-seed",
"description": "A starter project for AngularJS",
"version": "0.0.0",
"homepage": "https://github.com/angular/angular-seed",
"license": "MIT",
"private": true,
"dependencies": {
"angular": "1.4.x",
"angular-mocks": "1.4.x",
"jquery": "~2.1.1",
"bootstrap": "~3.1.1",
"angular-route": "1.4.x",
"angular-resource": "1.4.x",
"angular-animate": "1.4.x"
}
}
"angular-animate": "1.4.x"
tells bower to install a version of the
angular-animate component that is compatible with version 1.4.x."jquery": "~2.1.1"
tells bower to install the 2.1.1 version of jQuery. Note that this is not an
Angular library, it is the standard jQuery library. We can use bower to install a wide range of 3rd
party libraries.We must ask bower to download and install this dependency. We can do this by running:
npm install
npm install
, then you may have a
problem with the bower install
due to a conflict between the versions of angular.js that need to
be installed. If you get this then simply delete your app/bower_components
folder before running
npm install
.
bower install
but for this project we have
preconfigured npm install
to run bower for us.
ngAnimate
To get an idea of how animations work with AngularJS, please read the AngularJS Animation Guide first.
The changes required within the HTML template code is to link the asset files which define the animations as
well as the angular-animate.js
file. The animation module, known as ngAnimate
, is
defined within angular-animate.js
and contains the code necessary to make your application become animation
aware.
Here's what needs to be changed in the index file:
app/index.html
.
...
<!-- for CSS Transitions and/or Keyframe Animations -->
<link rel="stylesheet" href="css/animations.css">
...
<!-- jQuery is used for JavaScript animations (include this before angular.js) -->
<script src="bower_components/jquery/dist/jquery.js"></script>
...
<!-- required module to enable animation support in AngularJS -->
<script src="bower_components/angular-animate/angular-animate.js"></script>
<!-- for JavaScript Animations -->
<script src="js/animations.js"></script>
...
Animations can now be created within the CSS code (animations.css
) as well as the JavaScript code (animations.js
).
But before we start, let's create a new module which uses the ngAnimate module as a dependency just like we did before
with ngResource
.
app/js/animations.js
.
angular.module('phonecatAnimations', ['ngAnimate']);
// ...
// this module will later be used to define animations
// ...
And now let's attach this module to our application module...
app/js/app.js
.
// ...
angular.module('phonecatApp', [
'ngRoute',
'phonecatAnimations',
'phonecatControllers',
'phonecatFilters',
'phonecatServices',
]);
// ...
Now, the phonecat module is animation aware. Let's make some animations!
We'll start off by adding CSS transition animations to our ngRepeat
directive present on the phone-list.html
page.
First let's add an extra CSS class to our repeated element so that we can hook into it with our CSS animation code.
app/partials/phone-list.html
.
<!--
Let's change the repeater HTML to include a new CSS class
which we will later use for animations:
-->
<ul class="phones">
<li ng-repeat="phone in phones | filter:query | orderBy:orderProp"
class="thumbnail phone-listing">
<a href="#/phones/{{phone.id}}" class="thumb"><img ng-src="{{phone.imageUrl}}"></a>
<a href="#/phones/{{phone.id}}">{{phone.name}}</a>
<p>{{phone.snippet}}</p>
</li>
</ul>
Notice how we added the phone-listing
CSS class? This is all we need in our HTML code to get animations working.
Now for the actual CSS transition animation code:
app/css/animations.css
.phone-listing.ng-enter,
.phone-listing.ng-leave,
.phone-listing.ng-move {
-webkit-transition: 0.5s linear all;
-moz-transition: 0.5s linear all;
-o-transition: 0.5s linear all;
transition: 0.5s linear all;
}
.phone-listing.ng-enter,
.phone-listing.ng-move {
opacity: 0;
height: 0;
overflow: hidden;
}
.phone-listing.ng-move.ng-move-active,
.phone-listing.ng-enter.ng-enter-active {
opacity: 1;
height: 120px;
}
.phone-listing.ng-leave {
opacity: 1;
overflow: hidden;
}
.phone-listing.ng-leave.ng-leave-active {
opacity: 0;
height: 0;
padding-top: 0;
padding-bottom: 0;
}
As you can see our phone-listing
CSS class is combined together with the animation hooks that occur when items are
inserted into and removed from the list:
ng-enter
class is applied to the element when a new phone is added to the list and rendered on the page.ng-move
class is applied when items are moved around in the list.ng-leave
class is applied when they're removed from the list.The phone listing items are added and removed depending on the data passed to the ng-repeat
attribute.
For example, if the filter data changes, the items will be animated in and out of the repeat list.
Something important to note is that when an animation occurs, two sets of CSS classes are added to the element:
The name of the starting class is the name of the event that is fired (like enter
, move
or leave
) prefixed with
ng-
. So an enter
event will result in a class called ng-enter
.
The active class name is the same as the starting class's but with an -active
suffix.
This two-class CSS naming convention allows the developer to craft an animation, beginning to end.
In our example above, elements are expanded from a height of 0 to 120 pixels when they're added to the list and are collapsed back down to 0 pixels before being removed from the list. There's also a nice fade-in and fade-out effect that occurs at the same time. All of this is handled by the CSS transition declarations at the top of the example code above.
Although most modern browsers have good support for CSS transitions and CSS animations, IE9 and earlier do not. If you want animations that are backwards-compatible with older browsers, consider using JavaScript-based animations, which are described in detail below.
ngView
with CSS Keyframe AnimationsNext let's add an animation for transitions between route changes in ngView
.
To start, let's add a new CSS class to our HTML like we did in the example above.
This time, instead of the ng-repeat
element, let's add it to the element containing the ng-view
directive.
In order to do this, we'll have to make some small changes to the HTML code so that we can have more control over our
animations between view changes.
app/index.html
.
<div class="view-container">
<div ng-view class="view-frame"></div>
</div>
With this change, the ng-view
directive is nested inside a parent element with
a view-container
CSS class. This class adds a position: relative
style so that the positioning of the ng-view
is relative to this parent as it animates transitions.
With this in place, let's add the CSS for this transition animation to our animations.css
file:
app/css/animations.css
.
.view-container {
position: relative;
}
.view-frame.ng-enter, .view-frame.ng-leave {
background: white;
position: absolute;
top: 0;
left: 0;
right: 0;
}
.view-frame.ng-enter {
-webkit-animation: 0.5s fade-in;
-moz-animation: 0.5s fade-in;
-o-animation: 0.5s fade-in;
animation: 0.5s fade-in;
z-index: 100;
}
.view-frame.ng-leave {
-webkit-animation: 0.5s fade-out;
-moz-animation: 0.5s fade-out;
-o-animation: 0.5s fade-out;
animation: 0.5s fade-out;
z-index:99;
}
@keyframes fade-in {
from { opacity: 0; }
to { opacity: 1; }
}
@-moz-keyframes fade-in {
from { opacity: 0; }
to { opacity: 1; }
}
@-webkit-keyframes fade-in {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes fade-out {
from { opacity: 1; }
to { opacity: 0; }
}
@-moz-keyframes fade-out {
from { opacity: 1; }
to { opacity: 0; }
}
@-webkit-keyframes fade-out {
from { opacity: 1; }
to { opacity: 0; }
}
/* don't forget about the vendor-prefixes! */
Nothing crazy here! Just a simple fade in and fade out effect between pages. The only out of the
ordinary thing here is that we're using absolute positioning to position the next page (identified
via ng-enter
) on top of the previous page (the one that has the ng-leave
class) while performing
a cross fade animation in between. So as the previous page is just about to be removed, it fades out
while the new page fades in right on top of it.
Once the leave animation is over then element is removed and once the enter animation is complete
then the ng-enter
and ng-enter-active
CSS classes are removed from the element, causing it to rerender and
reposition itself with its default CSS code (so no more absolute positioning once the animation is
over). This works fluidly so that pages flow naturally between route changes without anything
jumping around.
The CSS classes applied (the start and end classes) are much the same as with ng-repeat
. Each time
a new page is loaded the ng-view
directive will create a copy of itself, download the template and
append the contents. This ensures that all views are contained within a single HTML element which
allows for easy animation control.
For more on CSS animations, see the Web Platform documentation.
ngClass
with JavaScriptLet's add another animation to our application. Switching to our phone-detail.html
page,
we see that we have a nice thumbnail swapper. By hovering over the thumbnails listed on the page,
the profile phone image changes. But how can we change this around to add animations?
Let's think about it first. Basically, when you hover over a thumbnail image, you're changing the state of the profile image to reflect the newly selected thumbnail image. The best way to specify state changes within HTML is to use classes. Much like before, how we used a CSS class to specify an animation, this time the animation will occur whenever the CSS class itself changes.
Whenever a new phone thumbnail is selected, the state changes and the .active
CSS class is added
to the matching profile image and the animation plays.
Let's get started and tweak our HTML code on the phone-detail.html
page first. Notice that we
have changed the way we display our large image:
app/partials/phone-detail.html
.
<!-- We're only changing the top of the file -->
<div class="phone-images">
<img ng-src="{{img}}"
class="phone"
ng-repeat="img in phone.images"
ng-class="{active:mainImageUrl==img}">
</div>
<h1>{{phone.name}}</h1>
<p>{{phone.description}}</p>
<ul class="phone-thumbs">
<li ng-repeat="img in phone.images">
<img ng-src="{{img}}" ng-mouseenter="setImage(img)">
</li>
</ul>
Just like with the thumbnails, we're using a repeater to display all the profile images as a
list, however we're not animating any repeat-related animations. Instead, we're keeping our eye on
the ng-class directive since whenever the active
class is true then it will be applied to the
element and will render as visible. Otherwise, the profile image is hidden. In our case, there is
always one element that has the active class, and, therefore, there will always be one phone profile
image visible on screen at all times.
When the active class is added to the element, the active-add
and the active-add-active
classes
are added just before to signal AngularJS to fire off an animation. When removed, the
active-remove
and the active-remove-active
classes are applied to the element which in turn
trigger another animation.
To ensure that the phone images are displayed correctly when the page is first loaded we also tweak the detail page CSS styles:
app/css/app.css
.phone-images {
background-color: white;
width: 450px;
height: 450px;
overflow: hidden;
position: relative;
float: left;
}
...
img.phone {
float: left;
margin-right: 3em;
margin-bottom: 2em;
background-color: white;
padding: 2em;
height: 400px;
width: 400px;
display: none;
}
img.phone:first-child {
display: block;
}
You may be thinking that we're just going to create another CSS-enabled animation.
Although we could do that, let's take the opportunity to learn how to create JavaScript-enabled
animations with the animation()
module method.
app/js/animations.js
.
var phonecatAnimations = angular.module('phonecatAnimations', ['ngAnimate']);
phonecatAnimations.animation('.phone', function() {
var animateUp = function(element, className, done) {
if(className != 'active') {
return;
}
element.css({
position: 'absolute',
top: 500,
left: 0,
display: 'block'
});
jQuery(element).animate({
top: 0
}, done);
return function(cancel) {
if(cancel) {
element.stop();
}
};
}
var animateDown = function(element, className, done) {
if(className != 'active') {
return;
}
element.css({
position: 'absolute',
left: 0,
top: 0
});
jQuery(element).animate({
top: -500
}, done);
return function(cancel) {
if(cancel) {
element.stop();
}
};
}
return {
addClass: animateUp,
removeClass: animateDown
};
});
Note that we're using jQuery to implement the animation. jQuery
isn't required to do JavaScript animations with AngularJS, but we're going to use it because writing
your own JavaScript animation library is beyond the scope of this tutorial. For more on
jQuery.animate
, see the jQuery documentation.
The addClass
and removeClass
callback functions are called whenever a class is added or removed
on the element that contains the class we registered, which is in this case .phone
. When the .active
class is added to the element (via the ng-class
directive) the addClass
JavaScript callback will
be fired with element
passed in as a parameter to that callback. The last parameter passed in is the
done
callback function. The purpose of done
is so you can let Angular know when the JavaScript
animation has ended by calling it.
The removeClass
callback works the same way, but instead gets triggered when a class is removed
from the element.
Within your JavaScript callback, you create the animation by manipulating the DOM. In the code above,
that's what the element.css()
and the element.animate()
are doing. The callback positions the next
element with an offset of 500 pixels
and animates both the previous and the new items together by
shifting each item up 500 pixels
. This results in a conveyor-belt like animation. After the animate
function does its business, it calls done
.
Notice that addClass
and removeClass
each return a function. This is an optional function that's
called when the animation is cancelled (when another animation takes place on the same element)
as well as when the animation has completed. A boolean parameter is passed into the function which
lets the developer know if the animation was cancelled or not. This function can be used to
do any cleanup necessary for when the animation finishes.
There you have it! We have created a web app in a relatively short amount of time. In the closing notes we'll cover where to go from here.